Game Engine Vet Builds Microsecond Database in C# — And Crushes the Doubters
Everyone said C# couldn't handle high-perf databases. Then this 30-year vet built Typhon: ACID transactions at 1-2 microseconds. GC who?
Everyone said C# couldn't handle high-perf databases. Then this 30-year vet built Typhon: ACID transactions at 1-2 microseconds. GC who?
Game servers chew through 600,000 entity updates per second at 60Hz. Typhon, a .NET database engine, grabs ECS tricks to deliver that speed with full transactional safety—no more hacks.